Scatter3D
The data visualized as scatter point or lines in 3D dimension is set in x, y, z.
Text (appearing either on the chart or on hover only) is via text. Bubble charts are achieved
by setting marker.size and/or marker.color Projections are achieved via projection.
Surface fills are achieved via surfaceaxis.
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Corresponding Plotly trace type.
Declaration
Swift
public let type: String -
Switch indicating whether the trace supports animation of its data.
Declaration
Swift
public static var animatable: Bool { get } -
Determines whether or not this trace is visible.
If legendonly, the trace is not drawn, but can appear as a legend item (provided that the legend itself is visible).
Declaration
Swift
public var visible: Visible? -
Determines whether or not an item corresponding to this trace is shown in the legend.
Declaration
Swift
public var showLegend: Bool? -
Sets the legend group for this trace.
Traces part of the same legend group hide/show at the same time when toggling legend items.
Declaration
Swift
public var legendGroup: String? -
Sets the opacity of the trace.
Declaration
Swift
public var opacity: Double? -
Sets the trace name.
The trace name appear as the legend item and on hover.
Declaration
Swift
public var name: String? -
Assign an id to this trace, Use this to provide object constancy between traces during animations and transitions.
Declaration
Swift
public var uid: String? -
Assigns id labels to each datum.
These ids for object constancy of data points during animation. Should be an array of strings, not numbers or any other type.
Declaration
Swift
public var ids: [String]? -
Assigns extra data each datum.
This may be useful when listening to hover, click and selection events. Note that, scatter traces also appends customdata items in the markers DOM elements
Declaration
Swift
public var customData: [String]? -
Assigns extra meta information associated with this trace that can be used in various text attributes.
Attributes such as trace
name, graph, axis and colorbartitle.text, annotationtextrangeselector,updatemenuesandsliderslabeltext all supportmeta. To access the tracemetavalues in an attribute in the same trace, simply use%{meta[i]}whereiis the index or key of themetaitem in question. To access tracemetain layout attributes, use%{data[n[.meta[i]}whereiis the index or key of themetaandnis the trace index. -
Undocumented
Declaration
Swift
public var hoverLabel: HoverLabel? -
Undocumented
Declaration
Swift
public var stream: Stream? -
Undocumented
Declaration
Swift
public var transforms: [Transform] -
Controls persistence of some user-driven changes to the trace:
constraintrangeinparcoordstraces, as well as someeditable: truemodifications such asnameandcolorbar.title.Defaults to
layout.uirevision. Note that other user-driven trace attribute changes are controlled bylayoutattributes:trace.visibleis controlled bylayout.legend.uirevision,selectedpointsis controlled bylayout.selectionrevision, andcolorbar.(x|y)(accessible withconfig: {editable: true}) is controlled bylayout.editrevision. Trace changes are tracked byuid, which only falls back on trace index if nouidis provided. So if your app can add/remove traces before the end of thedataarray, such that the same trace has a different index, you can still preserve user-driven changes if you give each trace auidthat stays with it as it moves.Declaration
Swift
public var uiRevision: Anything? -
Sets the x coordinates.
Declaration
Swift
public var x: XData? -
Sets the y coordinates.
Declaration
Swift
public var y: YData? -
Sets the z coordinates.
Declaration
Swift
public var z: ZData? -
Sets text elements associated with each (x,y,z) triplet.
If a single string, the same string appears over all the data points. If an array of string, the items are mapped in order to the this trace’s (x,y,z) coordinates. If trace
hoverinfocontains a text flag and hovertext is not set, these elements will be seen in the hover labels.Declaration
Swift
public var text: Data<String>? -
Template string used for rendering the information text that appear on points.
Note that this will override
textinfo. Variables are inserted using %{variable}, for example “y: %{y}”. Numbers are formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Formatting.md#d3_format for details on the formatting syntax. Dates are formatted using d3-time-format’s syntax %{variable|d3-time-format}, for example “Day: %{2019-01-01|%A}”. https://github.com/d3/d3-time-format#locale_format for details on the date formatting syntax. Every attributes that can be specified per-point (the ones that arearrayOk: true) are available.Declaration
Swift
public var textTemplate: Data<String>? -
Sets text elements associated with each (x,y,z) triplet.
If a single string, the same string appears over all the data points. If an array of string, the items are mapped in order to the this trace’s (x,y,z) coordinates. To be seen, trace
hoverinfomust contain a text flag.Declaration
Swift
public var hoverText: Data<String>? -
Template string used for rendering the information that appear on hover box.
Note that this will override
hoverinfo. Variables are inserted using %{variable}, for example “y: %{y}”. Numbers are formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Formatting.md#d3_format for details on the formatting syntax. Dates are formatted using d3-time-format’s syntax %{variable|d3-time-format}, for example “Day: %{2019-01-01|%A}”. https://github.com/d3/d3-time-format#locale_format for details on the date formatting syntax. The variables available inhovertemplateare the ones emitted as event data described at this link https://plotly.com/javascript/plotlyjs-events/#event-data. Additionally, every attributes that can be specified per-point (the ones that arearrayOk: true) are available. Anything contained in tag<extra>is displayed in the secondary box, for example “{fullData.name} ”. To hide the secondary box completely, use an empty tag<extra></extra>.Declaration
Swift
public var hoverTemplate: Data<String>? -
Determines the drawing mode for this scatter trace.
If the provided
modeincludes text then thetextelements appear at the coordinates. Otherwise, thetextelements appear on hover. If there are less than 20 points and the trace is not stacked then the default is lines+markers. Otherwise, lines.Declaration
Swift
public var mode: Mode? -
If -1, the scatter points are not fill with a surface If 0, 1, 2, the scatter points are filled with a Delaunay surface about the x, y, z respectively.
See moreDeclaration
Swift
public enum SurfaceAxis : Int, Encodable -
If -1, the scatter points are not fill with a surface If 0, 1, 2, the scatter points are filled with a Delaunay surface about the x, y, z respectively.
Declaration
Swift
public var surfaceAxis: SurfaceAxis? -
Sets the surface fill color.
Declaration
Swift
public var surfaceColor: Color? -
Undocumented
Declaration
Swift
public var projection: Projection? -
Determines whether or not gaps (i.e.
{nan} or missing values) in the provided data arrays are connected.
Declaration
Swift
public var connectGaps: Bool? -
Undocumented
See moreDeclaration
Swift
public struct DashedMarkerLine : Encodable -
Undocumented
Declaration
Swift
public var line: DashedMarkerLine? -
Undocumented
Declaration
Swift
public var marker: SymbolicMarker? -
Sets the positions of the
textelements with respects to the (x,y) coordinates.Declaration
Swift
public var textPosition: TextPosition? -
Undocumented
Declaration
Swift
public var textFont: VariableFont? -
Determines which trace information appear on hover.
If
noneorskipare set, no information is displayed upon hovering. But, ifnoneis set, click and hover events are still fired.Declaration
Swift
public var hoverInfo: HoverInfo? -
Undocumented
Declaration
Swift
public var xError: Error? -
Undocumented
Declaration
Swift
public var yError: Error? -
Undocumented
Declaration
Swift
public var zError: Error? -
Sets a reference between this trace’s 3D coordinate system and a 3D scene.
If scene (the default value), the (x,y,z) coordinates refer to
layout.scene. If scene2, the (x,y,z) coordinates refer tolayout.scene2, and so on.Declaration
Swift
public var scene: Scene -
Creates
Scatter3Dobject from the most frequently used properties.Declaration
Swift
public init(name: String? = nil, x: XData? = nil, y: YData? = nil, z: ZData? = nil, text: Data<String>? = nil, hoverText: Data<String>? = nil, mode: Mode? = nil, line: DashedMarkerLine? = nil, marker: SymbolicMarker? = nil)Parameters
nameSets the trace name.
xSets the x coordinates.
ySets the y coordinates.
zSets the z coordinates.
textSets text elements associated with each (x,y,z) triplet.
hoverTextSets text elements associated with each (x,y,z) triplet.
modeDetermines the drawing mode for this scatter trace.
linemarker -
init(visible:showLegend: legendGroup: opacity: name: uid: ids: customData: meta: hoverLabel: stream: transforms: uiRevision: x: y: z: text: textTemplate: hoverText: hoverTemplate: mode: surfaceAxis: surfaceColor: projection: connectGaps: line: marker: textPosition: textFont: hoverInfo: xError: yError: zError: xCalendar: yCalendar: zCalendar: scene: ) Creates
Scatter3Dobject with specified properties.Declaration
Swift
public init(visible: Visible? = nil, showLegend: Bool? = nil, legendGroup: String? = nil, opacity: Double? = nil, name: String? = nil, uid: String? = nil, ids: [String]? = nil, customData: [String]? = nil, meta: Data<Anything>? = nil, hoverLabel: HoverLabel? = nil, stream: Stream? = nil, transforms: [Transform] = [], uiRevision: Anything? = nil, x: XData? = nil, y: YData? = nil, z: ZData? = nil, text: Data<String>? = nil, textTemplate: Data<String>? = nil, hoverText: Data<String>? = nil, hoverTemplate: Data<String>? = nil, mode: Mode? = nil, surfaceAxis: SurfaceAxis? = nil, surfaceColor: Color? = nil, projection: Projection? = nil, connectGaps: Bool? = nil, line: DashedMarkerLine? = nil, marker: SymbolicMarker? = nil, textPosition: TextPosition? = nil, textFont: VariableFont? = nil, hoverInfo: HoverInfo? = nil, xError: Error? = nil, yError: Error? = nil, zError: Error? = nil, xCalendar: Calendar? = nil, yCalendar: Calendar? = nil, zCalendar: Calendar? = nil, scene: Scene = .preset)Parameters
visibleDetermines whether or not this trace is visible.
showLegendDetermines whether or not an item corresponding to this trace is shown in the legend.
legendGroupSets the legend group for this trace.
opacitySets the opacity of the trace.
nameSets the trace name.
uidAssign an id to this trace, Use this to provide object constancy between traces during animations and transitions.
idsAssigns id labels to each datum.
customDataAssigns extra data each datum.
metaAssigns extra meta information associated with this trace that can be used in various text attributes.
hoverLabelstreamtransformsuiRevisionControls persistence of some user-driven changes to the trace:
constraintrangeinparcoordstraces, as well as someeditable: truemodifications such asnameandcolorbar.title.xSets the x coordinates.
ySets the y coordinates.
zSets the z coordinates.
textSets text elements associated with each (x,y,z) triplet.
textTemplateTemplate string used for rendering the information text that appear on points.
hoverTextSets text elements associated with each (x,y,z) triplet.
hoverTemplateTemplate string used for rendering the information that appear on hover box.
modeDetermines the drawing mode for this scatter trace.
surfaceAxisIf -1, the scatter points are not fill with a surface If 0, 1, 2, the scatter points are filled with a Delaunay surface about the x, y, z respectively.
surfaceColorSets the surface fill color.
projectionconnectGapsDetermines whether or not gaps (i.e.
linemarkertextPositionSets the positions of the
textelements with respects to the (x,y) coordinates.textFonthoverInfoDetermines which trace information appear on hover.
xErroryErrorzErrorxCalendarSets the calendar system to use with
xdate data.yCalendarSets the calendar system to use with
ydate data.zCalendarSets the calendar system to use with
zdate data.sceneSets a reference between this trace’s 3D coordinate system and a 3D scene.
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Encodes the object in a format compatible with Plotly.
Declaration
Swift
public func encode(to encoder: Encoder) throws
View on GitHub
Install in Dash
Scatter3D Structure Reference