Up
public struct Up : Encodable
Sets the (x,y,z) components of the ‘up’ camera vector.
This vector determines the up direction of this scene with respect to the page. The default is {x: 0, y: 0, z: 1} which means that the z axis points up.
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Undocumented
Declaration
Swift
public var x: Double?
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Undocumented
Declaration
Swift
public var y: Double?
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Undocumented
Declaration
Swift
public var z: Double?
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Creates
Up
object with specified properties.Declaration
Swift
public init(x: Double? = nil, y: Double? = nil, z: Double? = nil)